Possible bonuses for the equipments and their maximum values
Possible bonuses for weapons and their maximum values:
|
Power against:
|
Resistance - defence
|
Other:
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
|
|
- Vitality +10
- Intelligence +10
- Strength +10
- Dexterity +10
- Attack Speed 10%
- Poison Chance 10%
- Stun Chance 10%
- Slowing Chance 10%
- Crit Chance 10%
- Penetrate Chance 10%
- HP Stealing 10%
- Spell Speed10%
|
Possible bonuses for armours and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
|
- Magic Resist 20%
- Sword Defence 20%
- Twohand Defence 20%
- Dagger Defence 20%
- Fan Defence 20%
- Staff Defence 20%
- Arrow Defence 20%
- Physical Defence 20%
|
- HP +6000
- Attack Speed 10%
- HP reg 10%
- HP Stealing 10%
- Spell Speed 10%
|
Possible bonuses for helmets and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
|
- Magic Resist 20%
- Physical Defence 20%
|
- Attack Speed 10%
- HP reg 10%
- Poison Chance 10%
- Stun Chance 10%
- Slowing Chance 10%
|
Possible bonuses for earrings and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
|
- Poison Resist 10%
- Sword Defence 20%
- Twohand Defence 20%
- Dagger Defence 20%
- Fan Defence 20%
- Staff Defence 20%
- Arrow Defence 20%
|
|
Possible bonuses for bracelets and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
|
- Magic Resist 20%
- Physical Defence 20%
|
- HP +6000
- Mana +1000
- Penetrate Chance 10%
|
Possible bonuses for shields and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
|
- Stun Resist 10%
- Slow Resist 10%
|
- Vitality +10
- Intelligence +10
- Strength +10
- Dexterity +10
- Block Physical Attack 10%
- Chance to Reflect Physical Attack 10%
- Evasion Chance 10%
|
Possible bonuses for shoes and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
|
- Sword Defence 20%
- Twohand Defence 20%
- Dagger Defence 20%
- Fan Defence 20%
- Staff Defence 20%
- Arrow Defence 20%
|
- HP +6000
- Mana +1000
- Attack Speed 10%
- Crit Chance 10%
- Stun Chance 10%
- Slowing Chance 10%
|
Possible bonuses for necklaces and their maximum values:
|
Power against
|
Resistance - defence
|
Other
|
|
- Sword Defence 20%
- Twohand Defence 20%
- Dagger Defence 20%
- Fan Defence 20%
- Staff Defence 20%
- Arrow Defence 20%
|
- HP +6000
- Mana +1000
- Attack Speed 10%
- Crit Chance 10%
- Stun Chance 10%
- Slowing Chance 10%
|
Possible values
Bonus
|
Possible values
|
Total maximum
|
- HP reg
- Poison Chance
- HP Stealing
- Spell Speed
|
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%
|
20%
|
- Power against Halfhuman 10%
- Power against Animals 10%
- Power against Orc 10%
- Power against Ezoteric 10%
- Power against Undead 10%
- Power against Demon 10%
- Attack Speed
|
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%
|
50%
|
- Slowing Chance
- Stun Chance
|
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%
|
40%
|
- Block Physical Attack
- Chance to Reflect Physical Attack
- Movement Speed
- Poison Resist
- Penetrate Chance
- Evasion Chance
|
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%
|
10%
|
|
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%
|
30%
|
|
+1, +2, +3, +4, +5, +6, +7, +8, +9, +10
|
+20
|
|
+600, +1200, +1800, +2400, +3000, +3600, +4200, +4800, +5400, +6000
|
+24000
|
|
+100, +200, +300, +400, +500, +600, +700, +800, +900, +1000
|
+1000
|
- Sword Defence
- Twohand Defence
- Dagger Defence
- Fan Defence
- Staff Defence
- Arrow Defence
|
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20%
|
80%
|
|
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20%
|
60%
|
|
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20%
|
60%
|
- The maximum values per bonuses. The basic bonuses of some weapons and properties of other equipments do not count, only the insertable bonuses!
|
Premium bonuses: 6th and 7th bonus
Bonus
|
Possible values
|
Total maximum
|
HP
|
+4000
|
+32000
|
Mana
|
+500
|
+4000
|
VITality
|
+5
|
+40
|
INTelligence
|
+5
|
+40
|
STRength
|
+5
|
+40
|
DEXterity
|
+5
|
+40
|
Attack speed
|
+5%
|
+40%
|
Movement speed
|
+5%
|
+40%
|
Power against Warrior
|
+5%
|
+40%
|
Power against Ninja
|
+5%
|
+40%
|
Power against Petrun
|
+5%
|
+40%
|
Power against Shaman
|
+5%
|
+40%
|
Power against Monster
|
+5%
|
+40%
|
Warrior Defence
|
+7,5%
|
+60%
|
Ninja Defence
|
+7,5%
|
+60%
|
Petrun Defence
|
+7,5%
|
+60%
|
Shaman Defence
|
+7,5%
|
+60%
|
Monster Defence
|
+2,5%
|
+20%
|
|
|